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Project: Starfighter
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2D shoot 'em up
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Medals (Achievements)
2D turn-based strategy game
SDL 1 tutorials (outdated)

Latest Updates

SDL2 turn-based strategy tutorial
Thu, 14th April 2022

Water Closet ported to PlayStation Vita
Tue, 4th January 2022

The Legend of Edgar 1.35
Sat, 1st January 2022

Achievements tutorial
Thu, 2nd December 2021

SDL2 Rogue tutorial
Thu, 30th September 2021

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The Honour of the Knights (First Edition) (The Battle for the Solar System)

When starfighter pilot Simon Dodds is enrolled in a top secret military project, he and his wingmates begin to suspect that there is a lot more to the theft of a legendary battleship and an Imperial nation's civil war than either the Confederation Stellar Navy or the government are willing to let on.

Click here to learn more and read an extract!

TBFTSS : The Pandoran War v0.5

Sun, 28th February 2016

I completed work on v0.5 of The Pandoran War this week. It's been a lot of fun to create this version, creating the Corvettes being quite a challenge. Actually, the greatest challenge for me lay, as always, in drawing the ships. Still I think I did a good job. Now that this version is finished, I'm going to start work in v0.6. I don't really have a road map as such, just a few ideas as to what will come next.

Challenges will be returning. These were originally in v0.1 and v0.2, and were extra little things that you could do during the mission, such as complete it in under 1 minute, don't lose any team mates, etc. I removed them from the main missions, as they didn't really seem to fit. I also didn't really see players returning to missions they had completed, as it didn't make sense from a campaign point of view. However, I didn't want them to go away entirely, so they will be returning in due course.

I can't say for certain when the next version will be out; there was a three month gap between v0.4 and v0.5, and the gap between v0.5 and v0.6 will be at least as long. Though it's moving along at a steady face, the creation of this game for me is not something that I thought I would complete in a few weeks or months. If it took a few years to complete, that would be fine. I'll also be looking into making provisions to enable internationalization (for translation purposes, basically), and working on where the campaign will go from here.

You can grab the v0.5 downloads (Linux, Windows, and source code) from here: www.battleforthesolarsystem.com/games/pw/

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Sat, 1st January 2022

Orb source code
Mon, 26th April 2021

Lasagne Monsters source code
Tue, 20th April 2021

3 Guys Apocalypse source code
Sun, 11th April 2021

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