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SDL2 turn-based strategy tutorial
Water Closet ported to PlayStation Vita
The Legend of Edgar 1.35
Achievements tutorial
SDL2 Rogue tutorial
Tags • android (3) • battle-for-the-solar-system (9) • blob-wars (9) • brexit (1) • code (6) • edgar (7) • games (39) • lasagne-monsters (1) • making-of (5) • match3 (1) • numberblocksonline (1) • orb (2) • site (1) • tanx (4) • three-guys (3) • three-guys-apocalypse (3) • tutorials (10) • water-closet (4) Books ![]() The Attribute of the Strong (Battle for the Solar System, #3) The Pandoran War is nearing its end... and the Senate's Mistake have all but won. Leaving a galaxy in ruin behind them, they set their sights on Sol and prepare to finish their twelve year Mission. All seems lost. But in the final forty-eight hours, while hunting for the elusive Zackaria, the White Knights make a discovery in the former Mitikas Empire that could herald one last chance at victory. |
Welcome! Welcome to Parallel Realities. Here you'll find a number of games that we've worked on over the years, as well as code snippets and other bits and pieces. There are also some post mortems of projects in the form of Making Of ... which some might find interesting to read. SDL2 tutorials can also be found in the tutorial section, to help those who are interested in learning how to create their own games. What's New RSS Feed
SDL2 turn-based strategy tutorial
A new game tutorial using SDL2 is available! This one teaches the reader how to create a simple turn-based strategy game. In the game, the player will be charged with commanding a trio of wizards, as they set out to clear a small maze of a bunch of pesky ghosts. This tutorial is made up of 24 parts, and guides the reader through controlling their units, handling the AI's turn, map generation, and more. It can be found on the tutorials page, or by following the link below: The tutorial source code is also available to purchase from itch.io, from the following page: SDL2 Strategy tutorial on itch.io Binary downloads (for x86 Linux and Windows) for the game itself can also be found on itch.io at the following page: Note: the source code for this tutorial is using cmake for its build system. This is to try and keep the build platform agnostic. The plan is to update all the tutorials to use cmake, unless this causes a major headache for readers (the intension is to actually make things easier..!)
Water Closet ported to PlayStation Vita
Water Closet has been ported to the PlayStation Vita by withLogic! Many thanks to them for doing so! Those with a PlayStation Vita capable of playing homebrew releases can download the game here: https://github.com/withLogic/waterCloset/releases while the source code can be found here: https://github.com/withLogic/waterCloset
The Legend of Edgar 1.35
The Legend of Edgar has been updated to 1.35 This release adds a Latvian translation and fixes for Haiku OS. Help translate the game into your native language Original sound effects and music
Achievements tutorial
One last tutorial for 2021 has been created! This one focuses on creating an in-game achievements system, like those found on Xbox, PlayStation, and Steam. As PlayStation has trophies, and both Xbox and Steam have 'Achievements' we'll be calling our system 'Medals'. The tutorial will lead the user through how to implement these Medals, display an alert on screen, list them in-game, and also detail how to optionally sync them online using SDL Net. The tutorial consists of 6 parts (including the two optional networking parts) and can be found on the tutorials page, or by following the link below: The tutorial source code is also available to purchase from itch.io, from the following page: SDL2 achievements tutorial on itch.io Binary downloads (for x86 Linux and Windows) for the game itself can also be found on itch.io at the following page:
SDL2 Rogue tutorial
A new tutorial has been released! This one teaches the reader how to make a simple roguelike game. The goal is to ascend to level 13 and take down the Mouse King. On the way, you will need to contend with his many minions: Micro Mouse, Neo Mouse, Tough Mouse, Rabid Mouse, and Meta Mouse. A host of weapons, armour, and other items can be found to help you on your way. The tutorial consists of 20 parts (even longer than SDL2 Gunner!) and can be found on the tutorials page, or by following the link below: The tutorial source code is also available to purchase from itch.io, from the following page: SDL2 Rogue tutorial on itch.io Binary downloads (for x86 Linux and Windows) for the game itself can also be found on itch.io at the following page: This tutorial was actually planned to be much longer and involve things like ranged weapons, more equipment slots, destructable objects, fires, etc. Therefore, there are plans to release SDL2 Rogue Director's Cut, as a standalone game. Should this happen, the source code will also be made available for purchase, although it won't contain a tutorial. |