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Project Starfighter

In his fight back against the ruthless Wade-Ellen Asset Protection Corporation, pilot Chris Bainfield finds himself teaming up with the most unlikely of allies - a sentient starfighter known as Athena.

Click here to learn more and read an extract!

Blob Wars : Attrition porting progress

Tue, 20th February 2018

The C port of Blob Wars : Attrition is going well. In fact, it's progressing far faster than I had anticipated. Already, I am on v0.4 of the game. There haven't been too many bugs, either. All the levels load, and can be played and finished (the first runthrough, that is). I am now implementing the hub system, so that I can see how the game behaves upon finishing and returning to a mission. With any luck, there will be few hiccups and the hardest parts will be behind me. I hope to have the game finished by the beginning of summer, around June or so. Knowing me, I'll finish it much before then. I'll try to hold back from uploading it prematurely, though.

As usual, sources can be found on GitHub: https://github.com/stephenjsweeney/blobwarsAttrition. Keep in mind that the data folder is not being uploaded to GitHub (the data is not open source, CC or anything like that, and the game won't work without it). This folder contains all the map and mission information, as well as the sprite definitions. It will only be available as part of the commercial release. Once this is done, it will be possible for people to create ports for other platforms (such as the Mac and Amiga OS4).

Related News

Orb source code
Sun, 25th April 2021

Lasagne Monsters source code
Mon, 19th April 2021

3 Guys Apocalypse source code
Sat, 10th April 2021

Match 3 Warriors
Thu, 4th February 2021

The Legend of Edgar 1.34
Thu, 31st December 2020

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