Welcome to Parallel Realities. Within this site you will find a host of different projects that we
have worked on over the years. These are mainly games, but also include GUI frontends for MAME and
other little Java products.
| 28th June 2009 |
| Blob Wars : Blob And Conquer has been updated to version 1.06.
This release fixes some issues when loading or changing levels. |
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| 20th June 2009 |
| The Legend of Edgar has been updated to version 0.11. This
release fixes a crash when entering the mines. |
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| 13th June 2009 |
| A new project, The Legend of Edgar, has been added. Additionally,
an RSS feed of comments can be found at http://www.parallelrealities.co.uk/rss.xml |
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| 11th June 2009 |
| Online versions of the manuals for Starfighter, Metal Blob Solid, Blob And Conquer, and Virus Killer
have been uploaded. This should help those who have problems locating the gameplay instructions after having installed the game. |
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| 21st March 2009 |
| A Windows version of Blob Wars : Blob And Conquer v1.05
is now available. It has not been extensively tested, so it may not run as intended on all (or any) systems. |
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| 28th February 2009 |
| Blob Wars : Metal Blob Solid v1.11 is now available.
This update fixes a bug with the up control always being mapped to the Up Arrow Key, as well as fixes a few other misc.
bugs to do with font rendering and locale. |
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| 9th February 2009 |
| Blob Wars : Metal Blob Solid v1.10 has been updated
to release 3. This should fix the issue with the license agreement being reported as missing. |
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| 1st February 2009 |
| Blob Wars : Metal Blob Solid v1.10 is now available.
This update adds in some Polish translations for picking up items that were missing. |
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| 4th January 2009 |
| Blob Wars : Blob And Conquer v1.05 is now available.
This release fixes a bug with the boss battle vs Blaze and Frost, and permits the player to more easily enter the cheat code.
In game event cutscenes are also no longer skippable. |
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| 23rd November 2008 |
| Blob Wars : Blob And Conquer v1.04 is now available.
This update fixes a bug where the game will open a window of 1900 x 1200 when it is first run.
Tutorial #15 - Advanced Animation
is also now available. |
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| 26th October 2008 |
| Blob Wars : Blob And Conquer v1.03 is now available.
This update fixes a bug which would cause games to crash upon reload when transitioning from a level
which featured a unique, non-transferable weapon (e.g. - flamethrower) |
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| 20th October 2008 |
| Tutorials
#13 and #14
are now available. These tutorials deal with editing and collision detection for tile based maps. |
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| 15th October 2008 |
| Tutorial #12 - Scrolling a Tile
Based Map is now available. This tutorial will demonstrate how to scroll the map around. |
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| 13th October 2008 |
| Tutorial #11 - Displaying
a Tile Based Map has been added. This marks the first of the intermediate series of tutorials
where we will learn how to make a platform game, amongst other things. |
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| 12th October 2008 |
| Blob Wars : Blob And Conquer
has been updated to v1.02. This update fixes an issue where it was not possible to control Bob
when restarting some missions. |
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| 11th October 2008 |
| Blob Wars : Blob And Conquer
has been updated to v1.01.
This release allows players with a joystick to swap the motion of the second stick. Save
games are also no longer compressed. This should help to debug some crashes. |
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| 9th October 2008 |
| Tutorials #9
and #10
have now been added. This marks the end of the Basic series of tutorials. More
advanced tutorials will be added in the coming weeks. |
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| 7th October 2008 |
| Tutorial #8, Sprites
and Animation, has been added. |
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| 6th October 2008 |
| Tutorials #5,
#6 and
#7 have been added. |
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| 5th October 2008 |
| We're giving away a Beta key for Little Big Planet on the PS3! All you
have to do to 'win' it is tell us the funniest joke you know.
Click here to go to the competition page.
Entries have to be in by 5pm! Good luck! |
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| 4th October 2008 |
| Tutorial #4 has been added. |
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| 27th September 2008 |
| Several basic tutorials (
#1,
#2 and
#3) have been added. |
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| 21st September 2008 |
| The website has been overhauled, slightly. We've also started,
due to numerous requests, to write tutorials for writing games and dealing with SDL in general.
These tutorials will be added to the website as and when they are done, so check back often.
We've also added the ability for people to write comments under a number of the project
pages... |
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| 17th August 2008 |
| Due to requests we now only supply tar balls for our Linux games
and no binaries for anything else. This is due to concerns over copyright and licenses for
our games' assets. If you have any questions, please use the feedback forms on the
relevant projects pages. Linux Package Maintainers: Please note that our games are Free at
a source level only (ie - only the source code is GPL), and should not be included
as part of Linux distributions, unless all the assets can be provided Free. |
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