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06 Jan 2009

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Project: Starfighter
Blob Wars : Metal Blob Solid
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Game Tutorials

Overview and Comments

Basic Series
1.01 - Opening a Window
1.02 - Graphics
1.03 - Sound
1.04 - Input and Movement
1.05 - Simple Shooter Pt. 1
1.06 - Simple Shooter Pt. 2
1.07 - Simple Shooter Pt. 3
1.08 - Sprites and Animation
1.09 - Starfields
1.10 - A Basic Game

Intermediate Series
2.01 - Displaying a Tile Based Map
2.02 - Scrolling a Tile Based Map
2.03 - A Tile Based Map Editor
2.04 - Tile Based Map Collision Detection
2.05 - Advanced Animation

Articles

Making of TANX Squadron
Making of Starfighter
Making of Metal Blob Solid
Making of Blob And Conquer

Blob Wars Review #1
Blob Wars Review #2

Gallery

3D Renders

Help and FAQs

Installation and Licensing Help

About

Contact Information

THE HONOUR OF THE KNIGHTS
The debut novel
from Stephen J Sweeney

Visit the official website,
www.battleforthesolarsystem.com
to read the first three chapters now!

 Introduction

After decades of war one company, who had gained powerful supplying both sides with weaponary, steps forwards and crushes both warring factions in one swift movement. Using far superior weaponary and AI craft, the company was completely unstoppable and now no one can stand in their way. Thousands began to perish under the iron fist of the company. The people cried out for a saviour, for someone to light this dark hour... and someone did.

 Features

  • 26 missions over 4 star systems
  • Primary and Secondary Weapons (including a laser cannon and a charge weapon)
  • A weapon powerup system
  • Wingmates
  • Missions with Primary and Secondary Objectives
  • A Variety of Missions (Protect, Destroy, etc)
  • 13 different music tracks
  • Boss battles

 Screenshots

Screenshot
Title screen
Screenshot
In Game Messages
Screenshot
Communications
Screenshot
Boss Battle

 Requirements

SDL
SDL Image
SDL Mixer

Please ensure that you have SDL installed on your machine before attempting to play this game. Linux users - If you need to recompile you will also need the development files (ie - C headers and libraries)

 Downloads

Filename Version Release Platform Filesize Upload Date
starfighter-1.0-1.music.zip1.0 1 Source Zip File 1.31 MB23rd September 2008
starfighter-1.1-1.installer.exe1.1 1 Windows 95/98/XP/Vista 3.22 MB23rd September 2008
starfighter-1.1-1.amigaos4.lha1.1 1 Amiga OS4 LHA Archive 5.81 MB23rd September 2008
starfighter-1.1-1.i586.rpm1.1 1 Generic x86 RPM 2.41 MB23rd September 2008
starfighter-1.1-1.tar.gz1.1 1 Source Tarball 2.41 MB23rd September 2008
starfighter-1.1-1.mac.dmg1.1 1 Mac OSX Package 4.62 MB23rd September 2008
starfighter-1.1-1.ppc.deb1.1 1 PPC Debian Package 2.28 MB23rd September 2008
starfighter-1.1-1.i386.deb1.1 1 Generic x86 Debian Package 2.41 MB29th September 2008

 Cheats

(Hidden - Click here to show)

 Comments

Umarzuki:
September 29th, 2008 at 08:06

no Debian package?

 
Steve:
September 29th, 2008 at 08:55

Added

 
Lightkey:
October 4th, 2008 at 17:33

Even a PowerPC .deb, nice! *downloads*

 
Lavir the Whiolet:
October 12th, 2008 at 14:30

Nice but buggy. Please add help for how to control and... under Ubuntu 8.04 when I pressed Space the fighter started to flush all its missiles and nothing could stop it.

Also when it is not in fullscreen it does not respond to some keys/

 
Mac User:
October 13th, 2008 at 03:34

I enjoyed this game previously, but was dismayed to discover the 23rd September 2008 Macintosh version doesn't appear to decompress correctly. Thanks for the work you've done on this: I hope others will get the same enjoyment I have.

 
Steve:
October 13th, 2008 at 08:19

By default the gameplay manual is installed into /usr/share/doc/starfighter/. There one can find an HTML page with all the gameplay instructions. I can add it to this page if people so desire. At this point I'm going to try and avoid fiddling the game's source code since it's 8 years old, was my first project, and is quite painful to look at ;)

The version shipped with Ubuntu 8.04 is painfully slow. I believe this could indicate the presence of other bugs. Build from source or use the DEB file from here.

Mac version - I never made this one myself, it was a contribution. Anyone got a Mac version?

 
Ollie:
October 13th, 2008 at 23:52

re: Mac version

I got an endless recursion of archives when I unzipped the Mac version. I removed the .gz on the end, leaving .dmg, and whaddaya know it opened fine as a disk image.

 
Markus:
November 14th, 2008 at 07:10

Try my modified version: http://murkymind.de/projects/project_starfighter
- key configuration
- bug fixes
- lots of improvements

 
Robert:
November 16th, 2008 at 20:36

I need help defeating Boss #2, Kline Kethlan. Please Help!!!!

 
Steve:
November 18th, 2008 at 09:52

heh... It's been so long since I played this game I can't even remember what the strategy is... Off the top of my head I believe you need to switch to spread shots (left shift, I think) so that you can take down the mines he drops. Ensure you have Plasma Output of at least 3.

 
Syth:
November 20th, 2008 at 23:07

I really need help on the second level of starfighter where you battle kline kethlan. It's almost impossible to make a scratch on him. can someone please help me!!!! email me at superrp@gmail.com.
PLEASE I NEED HELP

 
Binko:
November 23rd, 2008 at 17:30

Syth:
I have modified the saved game file with a hex editor. Check your money sum on the upgrade tab. Convert it to hex. Open the saved game state with the hex editor. Search for the above converted sum. Replace it with FF FF. Then you will have 65535$. Upgrade the ship with the most advanced weapons.

 
Zombie Ryushu:
December 6th, 2008 at 09:14

I really love this game, but there are two aspects of it that I really would like to see better. One is support for 640x480 resolutions. I would love to make this game part of my Arcade Cabinet, but my Arcade Cabinet uses an Analogue TV For Display output, and for that reason, its maximum screen resolution is 720x480.

Another serious need is actual Joypad support. Joypad to keyboard mapping is a non-starter. WahCade uses certain keyboard events for certain functions. Joypad mapping is disruptive.

 
Blob-Gamer:
January 3rd, 2009 at 05:05

I think i found a glitch... When i was on misson Sol,Earth I was fighting kethlan. When he was at four shield points, one of the laser ray cannons that are in the misson came down and fired right in line with kethlan. And instead of making him run away, It killed him. When he got killed he said the line he always says whenever he gets killed in misson
Sol, Venus. Can someone try this in the newest version?

 
Blob-Gamer:
January 3rd, 2009 at 21:47

Robert, Use the cheat mode on the game to use unlimited shield and if you are using concentrate plasma press SHIFT to set it to spread If you are still having trouble hitting him (make sure the channel splitter, capacity condenser and nitrogen capsules are at no less stage 3). and use the laser cannon as your secondary weapon. It does much more damage!

 
Blob-Gamer:
January 4th, 2009 at 01:36

That goes the same for you Syth.

 
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