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02:16 03 Jul 2009 |
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THE HONOUR OF THE KNIGHTS
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Introduction After decades of war one company, who had gained powerful supplying both sides with weaponary, steps forwards and crushes both warring factions in one swift movement. Using far superior weaponary and AI craft, the company was completely unstoppable and now no one can stand in their way. Thousands began to perish under the iron fist of the company. The people cried out for a saviour, for someone to light this dark hour... and someone did. Features
Screenshots
Requirements SDLSDL Image SDL Mixer
Please ensure that you have SDL installed on your machine before attempting to play this
game. Linux users - If you need to recompile you will also need the development files
(ie - C headers and libraries) Downloads
Cheats Comments (latest 5) Steve May 28th, 2009 at 16:48 There isn't really an unpacker available, but some fiddling with the code could easily create one. Having said that, I'm not sure how well the game would downsize to the PSP's screen. I once saw a version running on an Xbox (640 x 480) and that was pretty cramped right there. Marach May 28th, 2009 at 17:11 The second solution is simply shrinking 800x600 surface to 480x272 with black bars on left and right side of the screen, but like I said previously, SDL_gfx does't want to work and I think some smaller things or text can becone hard to see. I need to play a game I'm trying to port! Marach May 28th, 2009 at 17:13 Don't you think that simply shrinking the bitmaps and decreasing font size could save alot of screen space? I miss an "Edit post" button... Steve May 28th, 2009 at 18:46 If you want to give it a go, then by all means go ahead, but I'm not too convinced it would work too well, unfortunately. Marach May 30th, 2009 at 09:31 Oh, if I managed to port and DOWNSIZE Meritous, then I think most games won't be a porting challenge to me :) View All Comments |
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