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19 Mar 2010

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Overview and Comments

Basic Series
1.01 - Opening a Window
1.02 - Graphics
1.03 - Sound
1.04 - Input and Movement
1.05 - Simple Shooter Pt. 1
1.06 - Simple Shooter Pt. 2
1.07 - Simple Shooter Pt. 3
1.08 - Sprites and Animation
1.09 - Starfields
1.10 - A Basic Game

Intermediate Series
2.01 - Displaying a Tile Based Map
2.02 - Scrolling a Tile Based Map
2.03 - A Tile Based Map Editor
2.04 - Tile Based Map Collision Detection
2.05 - Advanced Animation

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THE HONOUR OF THE KNIGHTS
The new Creative Commons Licensed
novel from Stephen J Sweeney

Visit the official website,
www.battleforthesolarsystem.com
to start reading online!

Buy Now! from Amazon.co.uk

Buy Now! from Book Depository

Random Shooter

 Introduction

This is the first release of a shoot em up game written in SDL. The objective is simple: you have 1 life and 1 hit will kill you. Try and destroy as many enemies as possible before this happens.

 Controls

The default controls are the arrow keys to move around, left control to fire and P to pause. The controls are configurable.

 Scoring

Each enemy that you destroy will earn you a small number of points. Some enemies will drop coins when they are destroyed, collecting these will earn you a lot more points, 5 times the number of points of a regular enemy. It is important to try and destroy as many enemies as possible, as each one that gets past you will dock your score, so not destroying any enemies for a considerable amount of time might reduce your score of tens of thousands back down to 0!

 Replays

The game automatically stores replay files in the user's home directory under

~/.parallelrealities/randomshooter/replay00x.dat

where x is the number of the replay. You can watch the replays off the command line by issuing the following command

randomshooter -playback <location of replay file>

 Top Ten Scores

1.EVIL RIK860029th March 2008
2.CHR61306th April 2008
3.CAP508518th May 2008
4.STEVE504529th March 2008
5.JONAS33305th July 2008
6.X32008th June 2008
7.D294524th April 2008
8.JUIFFI24751st July 2008
9.MATT235525th July 2008
10.PIERRE227519th May 2008

 Screenshots

Screenshot Screenshot Screenshot Screenshot

 Requirements

Screen Resolution: 800 x 600
Color Depth: 16 bit
Minimum Memory: Unknown
Harddrive: 1MB, plus about 50k for each replay
Controls: Keyboard or Joypad

SDL
SDL Image
SDL Mixer
SDL TTF *
SDL Net

* - Freetype is required by SDL TTF

 Downloads

Filename Version Release Platform Filesize Upload Date
randomShooter-0.4-1.i386.deb0.4 1 Generic x86 Debian Package 358.00 KB23rd September 2008
randomshooter-0.4-1.i586.rpm0.4 1 Generic x86 RPM 361.00 KB23rd September 2008
randomshooter-0.4-1.tar.gz0.4 1 Source Tarball 357.00 KB23rd September 2008

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Or maybe even purchase a copy of HONOUR OF THE KNIGHTS, if you like reading!

 Replay Files

FilenamePlayerMapDateScoreTime

 Upload Replay File

You can use the form below to upload your replay file.
Please ensure it is compressed. Either zip or gzip is fine.

Name
Replay File
  

 License

Source code is distributed under the GNU General Public License. Resources are Non Free. This game should not be added to Linux distributions or respositories.

 Comments for Random Shooter (3)

Blob-Gamer
January 5th, 2009 at 02:57

The ship design...is it the same design as the Firefly in Project: Starfighter?

 
Praeter Feror
March 31st, 2009 at 00:50

Simple, elegant, amazing...

 
jb
March 15th, 2010 at 19:44

What about adding the medals to Random Shooter?

 

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