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03 Jul 2009

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Blob Wars : Blob And Conquer
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Project: Starfighter
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The Legend of Edgar
Blob Wars : Blob And Conquer
Blob Wars : Metal Blob Solid
Project: Starfighter
The Legend of Edgar
Virus Killer

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Overview and Comments

Basic Series
1.01 - Opening a Window
1.02 - Graphics
1.03 - Sound
1.04 - Input and Movement
1.05 - Simple Shooter Pt. 1
1.06 - Simple Shooter Pt. 2
1.07 - Simple Shooter Pt. 3
1.08 - Sprites and Animation
1.09 - Starfields
1.10 - A Basic Game

Intermediate Series
2.01 - Displaying a Tile Based Map
2.02 - Scrolling a Tile Based Map
2.03 - A Tile Based Map Editor
2.04 - Tile Based Map Collision Detection
2.05 - Advanced Animation

Articles

Making of TANX Squadron
Making of Starfighter
Making of Metal Blob Solid
Making of Blob And Conquer

Blob Wars Review #1
Blob Wars Review #2

Gallery

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Installation and Licensing Help

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Contact Information

THE HONOUR OF THE KNIGHTS
The debut novel
from Stephen J Sweeney

Visit the official website,
www.battleforthesolarsystem.com
to read the first three chapters now!

Blob Wars : Episode I

 Introduction

Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.

In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bob's mission is to infiltrate the various enemy bases around the Blobs' homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.

 Updates

28th February 2009 - v1.11 is now available. This update fixes a bug with the up control always being mapped to the Up Arrow Key, as well as fixes a few other misc. bugs to do with font rendering and locale.

 Features

  • Platform game
  • Over 25 missions
  • More than 8 hours' gameplay!
  • 4 difficulty settings
  • Large levels with different environments, such as water, lava, ice and slime.
  • Use a variety of different weaponary, including machine guns and laser cannons.
  • Multiple objectives
  • Jetpack and Aqua Lung items to find
  • Optional blood and gore
  • Boss Battles!
  • Lots of sound effects and music tracks
  • Joypad support with configurable controls
  • Configurable keyboard support
  • Level replay value - Return to previous levels to rescue all MIAs and optional objectives.

 Screenshots

Screenshot
Multiple Mission Objectives
Screenshot
Additional Equipment
Screenshot
Varied Locales and Enemies
Screenshot
Raytraced Cutscenes

 Requirements

Screen Resolution: 640 x 480
Color Depth: 16 bit
Minimum Memory: Unknown
Harddrive: 7.5MBs
Controls: Keyboard (or Joypad), Mouse

SDL
SDL Image
SDL Mixer
SDL TTF *
ZLib

* - Freetype is required by SDL TTF

 Downloads

Filename Version Release Platform Filesize Upload Date
blobwars-0.98-1.amigaos4.lha0.98 1 Amiga OS4 LHA Archive 8.11 MB23rd September 2008
blobwars-0.99-1.mac.dmg0.99 1 Mac OSX Package 9.21 MB23rd September 2008
blobwars-1.11-1.i386.deb1.11 1 Generic x86 Debian Package 7.60 MB28th February 2009
blobwars-1.11-1.i586.rpm1.11 1 Generic x86 RPM 7.60 MB28th February 2009
blobwars-1.11-1.installer.exe1.11 1 Windows 95/98/XP/Vista 9.79 MB28th February 2009
blobwars-1.11-1.tar.gz1.11 1 Source Tarball 7.83 MB28th February 2009
blobwars-1.08-1.arosi386.zip1.08 1 AROS i386 Zip 7.92 MB23rd September 2008
blobwars-1.11-1.i486SBo.tar.gz1.11 1 Slackware Package 7.70 MB29th May 2009

Please consider making a donation to support this website.

 Replay Files

FilenamePlayerMapDateScoreTime
grasslands01-100208.tar.gzStephen SweeneyGrasslands #1Feb 10th 200814,2252m 46s
floodedTunnel03-100208.tar.gzStephen SweeneyFlooded Tunnel #3Feb 10th 200845258m 10s

Replay files only work with Blob Wars V1.09+. Files can be played by unzipping and then running with
blobwars -playback <filename>

You may record your own by using,
blobwars -map <map name> -record <filename>

 Upload Replay File

You can use the form below to upload your replay file.
Please ensure it is compressed. Either zip or gzip is fine.

Name
Replay File
  

 Cheats

(Hidden - Click here to show)

 Comments (latest 5)

Steve
June 30th, 2009 at 08:05

I'm unable to compile 64-bit version of any of my projects because I do not run 64-bit. As far as compiling is concerned, it sounds like a newer version of GCC is being a little picky about its warnings - simply solution is to remove -Werror from the make file and then recompile.

 
mkkot
June 30th, 2009 at 10:40

I'm not a programmer, I don't know how all this works but in my humble opinion guys from SDL should take care about that bug. Maybe you could report it?

 
Steve
June 30th, 2009 at 14:20

I've just got to keep in mind that it might also be a issue with my nVidia drivers. I'll look into putting in a fix, though. The performance impacts probably won't be noticeable, to be honest.

 
Foo
July 1st, 2009 at 00:24

Great it compiles and works with -Werror removed!

Sound is also working great.

One thing though is there any way to change the resolution? I tried the fullscreen option but it just sticks the tiny screen in the middle of my two monitors.

Thanks!

 
Steve
July 1st, 2009 at 08:05

No, sorry - the resolution is fixed at 640 x 480.

 

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