02:01
03 Sep 2010

News

Latest Updates
Recent Comments
Most Popular Downloads

Projects

Blob Wars : Blob And Conquer
Blob Wars : Metal Blob Solid
JGameLaunch
The Legend of Edgar
Project: Starfighter
Random Name Generator
Random Shooter
TANX Squadron
Virus Killer
XMAME GUI

Older Files

List of Older Downloads

Medals

Main & Signup
Recently Awarded
Player List

Games
Blob Wars : Metal Blob Solid
Legend of Edgar
Virus Killer

Online Manuals

Blob Wars : Blob And Conquer
Blob Wars : Metal Blob Solid
Project: Starfighter
The Legend of Edgar
Virus Killer

LBP Beta Code!

Beta Code Giveaway!

Game Tutorials

Overview and Comments

Basic Series
1.01 - Opening a Window
1.02 - Graphics
1.03 - Sound
1.04 - Input and Movement
1.05 - Simple Shooter Pt. 1
1.06 - Simple Shooter Pt. 2
1.07 - Simple Shooter Pt. 3
1.08 - Sprites and Animation
1.09 - Starfields
1.10 - A Basic Game

Intermediate Series
2.01 - Displaying a Tile Based Map
2.02 - Scrolling a Tile Based Map
2.03 - A Tile Based Map Editor
2.04 - Tile Based Map Collision Detection
2.05 - Advanced Animation

Articles

Making of TANX Squadron
Making of Starfighter
Making of Metal Blob Solid
Making of Blob And Conquer

Blob Wars Review #1
Blob Wars Review #2
Blob Wars Review #3

Blob And Conquer Review #1

Interview with Stephen J Sweeney

Gallery

3D Renders

Help and FAQs

Installation and Licensing Help

About

Contact Information

THE HONOUR OF THE KNIGHTS
The new Creative Commons Licensed
novel from Stephen J Sweeney

Visit the official website,
www.battleforthesolarsystem.com
to start reading online!

Buy Now! from Amazon.co.uk

Buy Now! from Book Depository

phap:
September 1st, 2010 at 11:04

looks like ebik is right, there's no secret for the boos swamp but one for mateus, so anyway the count is the same, we got our 17 secrets

-- The Legend of Edgar
 
ebik:
August 31st, 2010 at 14:23

Hmm, I get no "secret" message there (now 0.67), you have to pass the Swamp Guardian anyway, thus it can be hardly any "secret".

-- The Legend of Edgar
 
Mental Mouse:
August 31st, 2010 at 12:34

Odd... I added Swamp Guardian after getting the "secret" message in the game!

-- The Legend of Edgar
 
ebik:
August 31st, 2010 at 00:57

@mental mouse:
Swamp guardian is not a secret. I think that killing Mataeus is as well as the book of monsters.
(I was not sure so I checked it in the 'data' directory :-) )

-- The Legend of Edgar
 
obsrv:
August 30th, 2010 at 20:02

Any plans to write more tutorials on SDL?

-- SDL Tutorials
 
Rik:
August 30th, 2010 at 09:04

@ebik

Thanks for the bug report. I'll see if I can reproduce this.

-- The Legend of Edgar
 
ebik:
August 29th, 2010 at 20:37

I tried to throw ice cubes on the new boss (v 0.67, Sewer dweller?) after "cleaning his water" with the pill. In some states the cubes fall through and expand in the water pushing the boss up or down. The boss seems to be stuck in that position then.

-- The Legend of Edgar
 

 
Mental Mouse:
August 27th, 2010 at 15:48

Oh, right. Well then, there's just the mystery 18th secret to worry about...

-- The Legend of Edgar
 
phap:
August 27th, 2010 at 13:35

There's a potion in the sewer too, so that's make 17.

-- The Legend of Edgar
 
phap:
August 27th, 2010 at 10:57

Last version 0.67.2 stats says there's only 17 secrets...

-- The Legend of Edgar
 
Mental Mouse:
August 25th, 2010 at 15:44

Trying to list the secrets:

Village: Jacob's health potion. Jacob's bigheart.
Mine: Golem.
Forest: King Grub.
Cave: Queen Wasp.
Swamp: health potion, Swamp Guardian.
Sewer: Swamp Dweller.
Fortress Basement: none
Fortress Ground Floor: none.
Laboratory: health potion.
Library: health potion. Book of Monsters.
Fortress Mine: health potion. Phoenix.
Armoury: lightning sword.
Catacombs: Amulet of Resurrection.
Dungeon: Health potion.

As you see, I've only got 16 there. The program says 17, Rik says 18.....

-- The Legend of Edgar
 
Mental Mouse:
August 23rd, 2010 at 20:25

No. I don't play debug mode unless I'm specifically looking for a stacktrace, or at least bug info.

-- The Legend of Edgar
 
Rik:
August 23rd, 2010 at 19:14

@Mental Mouse

When you encountered the sword and shield errors, were you playing on debug mode?

-- The Legend of Edgar
 
Mental Mouse:
August 23rd, 2010 at 14:54

phap: That's what I thought too, but I just went back and looked, and no dice, at least there. The sword itself was a "secret", which may have confused us. I'll poke around the level a bit more.

Rik -- Bug roundup: Spike Ball drops (but not thrown spike balls, or repellent clouds) become permanent if you exit the level before they expire.

Save/restore erratically disrespects the weapons selected on save (or fails to record them properly). Similarly, switching away from bow erratically fails -- in both cases, sometimes goes back to bow, sometimes either sword or shield alone. (This is happening too often to be mere carelessness on my part!) And sometimes Edgar just switched to bow on his own -- this may be connected to picking up arrows.

Evil-Edgar fight: I reached 0 health while programming, but didn't get the game-over -- instead, Edgar just went back to his platform and stayed there, even when I went into the machine.
Catacombs: the last big lift appears to have a background pillar running its entire height. ( :-) ) In the runup to the Catacomb cutscene/entrance, it looks like Armadillos can go up that first lift, but not back down, so they accumulate atop the platform behind it.

I've got a pretty spectacular bug screenshot (I tried to send it to you) from when I accidentally hit continue well after defeating the Phoenix -- it looks like the sword and shield images have been displaced by the Phoenix and the Big Spider -- what didn't show is that when jumping around, Edgar himself was being replaced by a stretch of brown wall.

-- The Legend of Edgar
 

 
phap:
August 23rd, 2010 at 08:51

Well it's written in the source code, I'm almost sure that it was with the sword.

-- The Legend of Edgar
 
Mental Mouse:
August 22nd, 2010 at 19:54

Phap: Are you sure the Armory has a health potion? It wasn't where I thought, and I can't seem to find one there.

-- The Legend of Edgar
 
Mental Mouse:
August 22nd, 2010 at 01:56

Odd bug... took me a while to be sure of it. When loading a game, sometimes Edgar comes out "stuck", with his sword and shield pointing in different directions. (Even when the game was saved with the pickaxe selected!) He can't turn back and forth, and at first can't move either. Jumping around a bit seems to unstick him, but the sword is still selected.

-- The Legend of Edgar
 
Mental Mouse:
August 21st, 2010 at 19:50

Arrghh! Rik, did you change the Blob? The final stage seems MUCH tougher -- in particular, clearing the mini-reds barely makes a dent in the last heart!

-- The Legend of Edgar
 
Mental Mouse:
August 21st, 2010 at 13:59

Heh, found the Sewer potion! That's definitely one of the ones I missed before. Not at all obvious....

-- The Legend of Edgar
 
Mental Mouse:
August 21st, 2010 at 12:23

Yup, fixed. Thanks, Rik!

-- The Legend of Edgar
 
Rik:
August 21st, 2010 at 09:04

The sewer map bug should be fixed now, download the latest release again, you'll see it's marked as 0.67-2.

By the way, I miscounted the secret tally. There are 18 secrets.

-- The Legend of Edgar
 

 
phap:
August 21st, 2010 at 08:40

Argg you're right! Why do I have on ly 7 then?

-- The Legend of Edgar
 
Mental Mouse:
August 20th, 2010 at 22:05

What with the Sewer bug, it looks like I'll *have* to wait for the next version to retry my "perfect run".

On the other hand, I had an interesting experience muffing the Cave ending... I killed the red slime, then went back down to kill the Queen Wasp. When I went back up, a horde of green slimes had accumulated. <i>Nowadays</i>, I'm good enough that I was eventually able to beat them, but it was pretty tough!

-- The Legend of Edgar
 
Mental Mouse:
August 20th, 2010 at 20:41

Back from the hike... incidentally, that's 8 potions with the one from the Village.

-- The Legend of Edgar
 
Mental Mouse:
August 20th, 2010 at 11:58

Hmm, that Armoury one is in with the Lightning Sword, right? I'm still confused how I managed to mislay a couple, but I'll sort it out eventually. Today, though, I'll be out in the Big Blue Room, hiking.

-- The Legend of Edgar
 

1,991,092 pages served

Copyright © 1996 - 2010 Parallel Realities :: About :: License