|
News
Latest Updates
Recent Comments
Most Popular Downloads
Projects
Blob Wars : Blob And Conquer
Blob Wars : Metal Blob Solid
JGameLaunch
The Legend of Edgar
Project: Starfighter
Random Name Generator
Random Shooter
TANX Squadron
Virus Killer
XMAME GUI
Older Files
List of Older Downloads
Medals
Main & Signup
Recently Awarded
Player List
Games
Blob Wars : Metal Blob Solid Legend of Edgar Virus Killer
Online Manuals
Blob Wars : Blob And Conquer
Blob Wars : Metal Blob Solid
Project: Starfighter
The Legend of Edgar
Virus Killer
LBP Beta Code!
Beta Code Giveaway!
Game Tutorials
Overview and Comments
Basic Series
1.01 - Opening a Window
1.02 - Graphics
1.03 - Sound
1.04 - Input and Movement
1.05 - Simple Shooter Pt. 1
1.06 - Simple Shooter Pt. 2
1.07 - Simple Shooter Pt. 3
1.08 - Sprites and Animation
1.09 - Starfields
1.10 - A Basic Game
Intermediate Series
2.01 - Displaying a Tile Based Map
2.02 - Scrolling a Tile Based Map
2.03 - A Tile Based Map Editor
2.04 - Tile Based Map Collision Detection
2.05 - Advanced Animation
Articles
Making of TANX Squadron
Making of Starfighter
Making of Metal Blob Solid
Making of Blob And Conquer
Blob Wars Review #1
Blob Wars Review #2
Blob Wars Review #3
Blob And Conquer Review #1
Interview with Stephen J Sweeney
Gallery
3D Renders
Help and FAQs
Installation and Licensing Help
About
Contact Information
THE HONOUR OF THE KNIGHTS
The new Creative Commons Licensed
novel from Stephen J Sweeney
Visit the official website,
www.battleforthesolarsystem.com
to start reading online!
Buy Now! from Amazon.co.uk
Buy Now! from Book Depository
|
Comments for SDL Tutorial 1 (3)
HalunMarch 6th, 2009 at 15:27Nice tutorial, good job, thank you :) MarachMay 27th, 2009 at 15:18Oooooh, I thought you use C++... Sad to see that. I will try to convert every tutorial to C++ AND try to compile source to my PSP, it will be a good test of my skills and compilator since it (compilator, of course) refused to compile a game I ported (Meritous, if you want to know) :-/ Wish me luck xD, I can give you a screenshot of your tuto running on PSP :) BryanJune 22nd, 2009 at 03:11I altered your 'def.h' file for the includes of the SDL headers because was getting path errors in VC++, soo.. maybe this will help others and also makes it more 'portable' i guess =) " #if defined(_MSC_VER) #include "SDL.h" #include "SDL_image.h" #else #include "SDL/SDL.h" #include "SDL/SDL_image.h" #endif "
|