| Boss | Map | Location | Notes |
| Golem | Mine | Knock through the wall to the left of where the boulder stops chasing you | Defeat before crossing the lake in the Village |
| King Grub | Forest | Collect the Forest Cell Key from the Mine where the Golem is located to open the door | Defeat before crossing the lake in the Village |
| Queen Fly | Cave | Bomb the floor to the right of the 5 spiders | Defeat before crossing the lake in the Forbidden Swamp |
| Gargoyle | Fortress Outskirts | Lower the drawbridge in the Fortress Ground Floor | Can be defeated at any time |
| Mataeus | Library | Examine the Black Book at the top of the Library | Defeat before creating the Fire Shield |
| Phoenix | Fortress Mine | Take the long way out and knock through the wall immediately to the right of the save point | Can be defeated at any time |
| Sewer Dweller | Sewer | Collect the Sewage Restricted Zone key by purifying the small slime pool where you used the 3 Access keys | Defeat before being sent to the Wasteland |
| Salamander | Inner-Cave Network | Collect the Scorpion statue | Defeat before returning from the Wasteland |
| The Black Book | Library | Read the Occult Book in the Library | Defeat Mataeus, collect all 4 statues, read the entire monster encyclopedia and then the weapon enchantment book again |
| Azriel | Graveyard | Collect Ivan's Keepsake in the Tomb | Open the safe in the Library |
| Chaos | ??? | ??? | ??? |
There are other secrets in the game (mostly health potions), but those will be detailed in a 100% walkthrough.
Edgar: I wonder if they'll help finding my father...
ReplyDeleteIs it possible to access the Sewer Dweller on the first pass through the sewer, or do you need something from a later level to "purify the small slime pool"? Until recently I just assumed that part of the game had not been implemented yet because I felt I had scanned every inch of the levels leading up to that point.
ReplyDeleteBTW, this is again turning out to be a great game :) Thank you very much for all the work you've put into it!
You'll need an item to purify the slime, so you'll have to come back once you've found it.
DeleteGreat, thank you :)
DeleteThe game had been pretty linear up to that point, so I thought I was supposed to be able to figure it out and the completionist in me kind of refused to go much further in the game.
(Actually, in the level after that I found 3 out of 4 gems and that was the point where I thought I should wait for the game to be finished to be sure I wasn't missing anything. Now I guess that might be a similar issue.)
In this game it happens quite often that you have to go back and forth. You can really go much much further than where you are now, without missing anything. Of course you can wait till the next release which seems to be a big (final ?) one.
ReplyDeleteIn the Crypt i had several tries with the bells and decided to try without the note sheet. After several chimes i got thrown out via error message.
ReplyDeleteI missed to record the error statement for now.
Unlikely it could be an out of memory error since i had no save point nearby. (My computer has over 3GB free memory).
The last time i reported an error to you i would have guessed that it is due to missing equipment like the tortoise shell, though there might be code missing for the event of an unsuccessful venture.
Just a guess.
... and it is a very nice game so far. Bugs or not you made a very complex game and i enjoy it very much.
Hi Marcus,
Deletewhat version of the game are you running? I'll try and reproduce the error.
edgar-1.02-2.i686.deb
Deleteat least this is the package i used.
Since i do not know how to open pak files under Linux i had to snoop to the code of version 1.0 and found the code that triggers the Study Point error.
after disintegration_shield.dat, enable-study.dat is triggered and there following code is executed:
SET Fortress-Study PROPERTY ACTIVE TRUE
ADD MAP_TRIGGER "map16" RUN_SCRIPT "sorceror_intro_3"
KILL STUDY_POINT
The Bells in the crypt do everything they should do and i am not sure if i can repeat the error i triggered accidentally but just to find the error message again i try to get to the crypt again.
I hope this will help you to find the error(s)
....and thanks
Thanks, I'll look into this issue.
DeleteLeaving the anthem dialog after the notes are displayed and playing then the correct anthem produces the error.
DeleteCould not find MUSIC_SHEET_DISPLAY
The error would not bother anyone who plays like he should do.
But since i have managed to trigger it......someone else might too.
This should be fixed in 1.03, which was released a couple of days ago, but let me know if you are still able to reproduce it.
DeleteThanks and keep up the good work.
DeleteI gave it a try and all errors are completely gone. Wow, i encountered the Grimlore and i cannot tell if i ever get past this. But i had the same feeling in Time with the Swamp Guardian.
DeleteI cannot tell you how much i enjoy your games.
...and again Thank you very much
Since you fixed the errors i was entitled to meet the sorcerer and had a hard time to get a sword of legend. Now i have seen the whole game and i still have to say one thing.....
DeleteAMAZING
Thanks to you and all others involved.
Thanks, glad you enjoyed the game!
Delete